OpenGL
Using OpenGL
Terrain
Terrain using Tesselation Shader with height map texture
Object Loader & Instancing
Make object with obj file, mesh data will built with .obj file
Simple Particle
Simple particle effect with instancing
Simple Water
Simple water implementation. Apply multiple textures(reflection, refraction, noise map…) to plane.
Bloom
Simple bloom effect with applying multiple filter.
Flocking
Implement flocking algorithm with compute shader.
Particle Collision Check
1000000+ particles collision check with compute shader
Cartoon Shader
Simple post processor effect with offscreen rendering
Raytracing
Simple raytracing with ray tracing algorithm
Particle
1000000 particle with compute shader
Position Based Fluid
10000+ particle fluid simulation with compute shader











