OpenGL

Using OpenGL

Terrain

Terrain using Tesselation Shader with height map texture

Object Loader & Instancing

Make object with obj file, mesh data will built with .obj file

Simple Particle

Simple particle effect with instancing

Simple Water

Simple water implementation. Apply multiple textures(reflection, refraction, noise map…) to plane.

Bloom

Simple bloom effect with applying multiple filter.

Flocking

Implement flocking algorithm with compute shader.

Particle Collision Check

1000000+ particles collision check with compute shader

Cartoon Shader

Simple post processor effect with offscreen rendering

Raytracing

Simple raytracing with ray tracing algorithm

Particle

1000000 particle with compute shader

Position Based Fluid

10000+ particle fluid simulation with compute shader