Imposter Rendering(The Forge engine)

Imposter Rendering implemented with forge engine (D3D12, C++)

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Gam400+ Project

Massive animating object rendering

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GAM300+ Project

Royal Straight Flush.

Unity, 6 team members, Creative Director

Implement Weapon System, Animations, Particle Effects

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GAM200+ Project

2D game made by custome engine

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CS300+ Graphic Project

OpenGL Projects

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CS500 Raytracing Project

CS500 Raytracing Project

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CS599 Real-time Raytracing with Vulkan

CS599 Real-time Raytracing with Vulkan

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CS380 Artificial Intelligence for games

Wide range of concepts and practical algorithms commonly used to solve game AI problems

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Animate Triangle

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Particle Animation

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Ray Marching

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